Welcome to the official website of Lost Boys Learning.
We are North America's only dedicated accredited visual effects school offering world-class training in photo-realistic 3D and compositing for film and television.
Now entering our 4th year of business we are proud to announce an unprecedented 94% placement rate with our alumni working in Film & TV on Clint Eastwood's Changeling, The Hulk, Lost Boys 2: The Tribe, Space Chimps, Mr. Magorium's Wonder Emporium, Stargate Atlantis, Tin Man and more...
Lost Boys Learning offers a specialized 1 year Visual Effects Diploma program on Vancouver Island, Canada, a short distance from Vancouver, one of North America's major film production centres. Our students work with an experienced mentor in a project-based learning environment, covering VFX pre-production and shooting, 3D for VFX with Autodesk's MAYA and VFX compositing using The Foundry's NUKE.
STUDENT MONTAGE - SUMMER'08 (Updated August 9th 2008)
To provide expert visual effects training resulting in employable artists with an industry relevant portfolio, competent in their craft and knowledgeable of the working pipeline of a studio.
To create an atmosphere of awareness and curiosity which leads to investigation, problem-solving and invention, the hallmarks of successful artists with lifelong learning skills.
Visual Effects (or 'VFX' for short) is the term given to a sub-category of special effects in which images or film frames are created or manipulated for film and video. Visual Effects usually involve the integration of live-action footage with computer generated imagery or other elements (such as pyrotechnics or model work) in order to create environments or scenarios which look realistic, but would be dangerous, costly, or simply impossible to capture on film.
LOST BOYS [lawst boiz] - noun, plural
Driven to create and innovate.
Empowered with curiousity and lifelong learning skills.
Sought after by the visual effects industry.
Emerge as Industry Leaders.
LOST BOYS LEARNING [lawst boiz lurning] - noun, verb
Personal mentoring by an industry master.
Intense project-based learning building industry relevant portfolios.
Team-building activities to empower your peer network.
Small class size ensuring attention to your personal needs.
An extensive resource library to further expand your experience.
Close industry participation to connect opportunity to your abilities.
Committment to provide the serious student with world-class visual effects training.
RECENT NEWS:
Oct 10, 2008 - I’m proud to announce that we received a New Media Finalist Award at the MISTIC Awards held in Nanaimo last week. MISTIC is a Vancouver Island association that promotes and celebrates excellence in Science, Technology and Innovation.
Nov 6, 2008 - Our new phone number, effective immediately, is (250) 871-8103.
Oct 10, 2008 - Today we hosted guest artist Eric Petey, a seasoned VFX artist with credits such as Transformers, Speed Racer, My Super Ex-Girlfriend, King Kong, I, Robot and Die Another Day. A Rigger and Animator, Eric shared his personal stories and talked to the students about working environments at differents types of companies. (more)
Sept 2, 2008 - Welcome to the class of 2009! Hailing from Korea, Ontario, Mexico City, Washington DC and London, England - a great mix of talent and personalities. We've completed the Personal Title project and our Telekinesis Spoon project with Maya and Nuke, and our Ghost project will be ready for Halloween. (more)
June 20, 2008 - I'm happy to announce 100% student placement of the Lost Boys Learning graduating class of 2008; Perry Sohn, Andy Chen, Nicholas Knudson, Drew Current, Jennie Bates, George Kyparissous, and Hsuan-Yi Fang. Lucky companies include Atmosphere Visual Effects, Anthem Visual Effects and Technicolor in Vancouver, Big Studios in Toronto, Midway Games in Chicago, Pendulum Studios and Zoic Studios in California. Best wishes to you all in your new careers! (more)
June 2, 2008 - Lost Boys hosts guest speaker John Gajdecki, VFX Supervisor/Producer for over 17 years. (Stargate SG1, A Wrinkle in Time, I Robot...) John shared his experience and brought along many before and after clips of VFX Shots ranging from complex full CG creatures/environments to deceptively complex wire removal shots.