FXTD-MTL Rigid Body Destruction and Vellum
Introduction to Material Based Destruction in Houdini 18
This is an introduction to Material Based Destruction in Houdini 18. We use all of the new SOP-level tools including new ways of configuring your constraints, organizing your network, and inspecting attributes.
Why You Actually Might Be Better Off Going to School to Learn VFX
Things to Consider When You're Picking a School to Study VFX
First 4 Video Uploaded! More to Come!
Introduction to Compositing
The Definitive Nuke 10 User Interface Guide + Introduction to Compositing
The Definitive Nuke 10 User Interface Guide
Nuke - Node Reference - Channel Nodes
This Masterclass covers the Channel Nodes: Shuffle, ShuffleCopy, Copy, ChannelMerge, Add & Remove
Nuke - Node Reference - MetaData Nodes
This Masterclass covers the MetaData nodes: ViewMetaData, CompareMetaData, ModifyMetaData, CopyMetaData & AddTimeCode
Nuke - Node Reference - Image Nodes
This Masterclass covers the image nodes: Read, Write, UDIM Import, Constant, Checkerboard, ColorBars, ColorWheel, CurveTool, and the Viewer.
Python for Nuke Users
This Week's Lesson - Read Node from Write Node Part 1 & 2 - Over 2.5 hrs of Free Training!
Updated Weekly! Setting a Knob Default Value
Automatic Wheel Turn