Course Description

One of the most frustrating things about learning a new software is that the information you seek isn't always presented in a logically manner and often there is no structure to the free demos you find on the internet. Moreover the documentation can be quite daunting if you have no prior experience with the Software.

In this series, I am going to go thru each node in nuke, explaining its use and providing you with useful examples and also highlighting bugs and work arounds.

Videos are bite sized so there is no need to to be scrubbing around to find the information you are looking for.

This Masterclass covers the image nodes: Read, Write, UDIM Import, Constant, Checkerboard, ColorBars, ColorWheel, CurveTool, and the Viewer.


Please note!
- Demos will be updated till the final release of Nuke 11.
- OCIO component on the Read & Write node will be covered under the OCIO section of the Colour Correction Nodes.
- Python is being covered in a Free videos series called - Python for nuke users - Updated Weekly!

Compositing Intructor

Jon Anasasiades

"When a student unlocks some idea, some project they've always wanted to do, I just find that really, really rewarding." I used to watch classic Star Trek with my mom. She loves sci-fi and I have early memories of me maybe being five or six years old and watching the original Captain Kirk Star Trek and wondering how they did the transporters and the phasers and the spaceship. It blew my mind back then and it really sparked a curiosity on how do they do that kind of thing. I would go to the library and take out every book on special effects. I was sort of fascinated by it. Now I have worked on over 60 films and television shows for about 25 years; probably a dozen big commercials, some music videos, art installations and projection mapping for artists. Everything from small independent stuff with no budget to some of the biggest budget Hollywood films to ever come out. I’ve got pretty fresh technical and hands-on studio know-how. I know what studios expect. I want to share that with students so that they know not just the technical skills, but the soft skills, focusing on the most practical ones that will get you work. Lost Boys School has a really good reputation. I want students to continue to elevate the reputation here by having all this great practical knowledge that we can bring to the workforce. Do you have any advice for people pursuing a career in Visual Effects? A lot of the times you’re going to do things that seem like menial tasks. There’s a lot of repetition, not everything is blowing up the Death Star. You might touch shots like that a few times in your career. You’re going to do a lot of basic stuff, but you can find a beauty in it and passion in it and creativity in even the smallest thing. And if you demonstrate that, and you bring that even on your small, easy shots, in no time, you’re going to be awarded bigger and better work. So try and do your best, even with the smallest thing, treat it like it’s the biggest thing and people will notice that and you’ll go further.

Course curriculum

  • 1

    Project Data

    • Project Data

  • 2

    Read

    • Read - Drag and Drop

    • Read - Reading in Images

    • Read - Tab Search

    • Read - TCL

    • Read - Read File Browser

    • Read - 1st Read Node Sets the Script's Frame Range

    • Read - Absolute vs Relative

    • Read - Proxy Mode

    • Read - Localization Policy

    • Read - Format

    • Read - Frame Range

    • Read - Frame Range - Before & After

    • Read - Frame Mode

    • Read - Original Range

    • Read - Missing Frames

    • Read - Colourspace

    • Read - Premultiplied

    • Read - Raw Data

    • Read - Auto Alpha

    • Read - Tab - Sequence

    • Read - Tab - Sequence - Head & Tail

    • Read - Tab - Sequence - File Path Swap

    • Read - Tab - Sequence - Import Images Non Sequentially

    • Read - Tab - Metadata

    • Read - File Type - PSD

    • Read - File Type - R3D

  • 3

    Write

    • Write - Creation

    • Write - Setup & Render Order

    • Write - Proxy

    • Write - Proxy - Conform

    • Write - Frame Mode - Expression

    • Write - Frame Mode - Offset

    • Write - Frame Mode - Start At

    • Write - Dope Sheet Issues

    • Write - Colorspace

    • Write - Colorspace - Incorrect Color Interpretation

    • Write - Premultiplied

    • Write - Raw Data

    • Write - Stereo - Setup a Simple Stereo Scene

    • Write - Stereo - Rendering

    • Write - Image Sequences vs Quicktimes

    • Write - Quicktime - Add AudioClip & TimeCode

    • Write - Create Directories

    • Write - Read File

    • Write - .exr - Autocrop

    • Write - Tab - Python - Create Folders

  • 4

    UDIM Import

    • UDIM Import - What are UVs?

    • UDIM Import - Simple UDIM Workflow in Maya

    • UDIM Import - Export Geometry from Maya to Nuke

    • UDIM Import - UV Snapshot in Maya

    • UDIM Import - Creating Textures in Photoshop

    • UDIM Import - Importing UDIMs and Geometry

    • UDIM Import - Explained

  • 5

    Constant

    • Constant

    • Constant - Black Alpha

    • Constant - Setting the ScanlineRender's Format

    • Constant - Base Template

    • Constant - Confroming an Element to a Set Resolution

  • 6

    CheckerBoard

    • CheckerBoard

    • CheckerBoard - Premultiplied Images

    • CheckerBoard - Premultiplied Images - Green Screen

    • CheckerBoard - Place Holders

    • CheckerBoard - Quality of Green Screen Key

  • 7

    Colorbars

    • Colorbars

  • 8

    ColorWheel

    • ColorWheel

  • 9

    CurveTool

    • CurveTool

    • CurveTool - Auto Crop

    • Bounding Box Explained

    • CurveTool - Average Intensities

    • CurveTool - MaxLumaData

    • CurveTool - MaxLumaData - Sampling a Specific Area

  • 10

    Viewer

    • Viewer

    • Viewer - Creating & Deleting Viewers & Viewing Multiple Inputs

    • Viewer - Navigation - 2D

    • Viewer - Channels - RGB

    • Viewer - Channels - Alpha, Luminance, Matte Overlay

    • Viewer - Channels - Matte Overlay

    • Viewer - Channels - Matching Values

    • Viewer - Channelsets / Layers

    • Viewer - Input Process

    • Viewer - Viewer Process

    • Viewer - Composite Display Mode

    • Viewer - Safe Zone

    • Viewer - Masking Ratio

    • Viewer - Clip Warning

    • Viewer - Proxy Mode

    • Viewer - Full Frame Processing

    • Viewer - Region of Interest (ROI)

    • Viewer - Pause, Unpause & Recalucate

    • Viewer - Zoom Level

    • Viewer - Downrez

    • Viewer - Gain

    • Viewer - Gamma

    • Viewer - View Selection

    • Viewer - Navigation - 3D

    • Viewer - Info Bar

    • Viewer - Overlays

    • Viewer - Whatever happens in the Viewer stays in the Viewer

    • Viewer - Viewer Settings

  • 11

    Questions?

    • Questions?

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